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History

2016 - https://www.youtube.com/watch?v=XuDj5v81Nd0&ab_channel=StarCitizen 

 

Major Features/announcements

  • Procedural Planets v2 - https://www.youtube.com/watch?v=pdCFTF8j7yI&ab_channel=StarCitizen - Implemented, to an extend. Promises were kept and broken. Initial presentation promised 60 FPS and what was shown was in game. However, the base building/procedural generation is present in current game, just not finished. However, Sandworm, the mission, and the entire presentation was "faked" and no mission is as in depth currently.

  • Spectrum - Implemented full feature - Announcement of spectrum and organizations forming. Not much to delve deeper here - https://youtu.be/XuDj5v81Nd0?si=LfgBV4N7qP8bVtg0&t=2119 - Segment about 20minutes . One not implemented promise is spectrum in game, in game overlay, and additional customization for orgs (in game)

  • 2.6 - Star Marine addition, AC update, Crusader map, lobby -All completed

  • New Flight Model - Completed/ we have a new new one Master Modes now

  • Camera update for 3rd person - Implemented

  • Announcements for 3.0-4.0 - Trading, Cargo, Piracy, Merc, Bounty Hunter, Mining, Refining/Processing, Quantum Interdiction, Refuelling, rescue- All implemented, but years later than expected (with refuelling 6 years later).

  • not implemented - Escort, Additional Solar Systems, ship repair (incoming soon apparently), Farming, Exploration and discovery, Science and research

 

SQ 42 - Going to be its own segment as I was informed a good portion of you give 0 fucks about it, so you can skip these portions. - https://youtu.be/XuDj5v81Nd0?si=U03AK_b92va58RY0&t=3424

  • 2016-2017 Release date promised, along with spiel about what is going to be in it. We don't know what is finished from the list, but of the list that is intriguing is

  • 40 distinct ships, 1255 pages of dialogue, AI with 24hr schedules

  • Every mission has several ways to complete it, that will affect how characters interact with you in SC.

  • They announce they will develop pathfinding logic - still in progress as of last SQ42 monthly update, animation integration - still in progress based on last SQ42 update, Improved combat logic- in progress, Mission system integration - Done as of 2021, Enhanced Flight AI - Improved significantly based on reports, still worked on

  • OCS -Implemented

  • All features at greybox or better- Controversial statement as indicated by previous post, you decide

 

Ships Announced

  • Polaris - In concept still, slated for production next year - 7 years

 

Ships scheduled

  • Ursa, Dragonfly, Caterpillar, Constellation Aquila, Cutlass Red/Blue, Hull C, Prospector, 85x, Taurus, Phoenix, Terrapin, Harbinger, Sentinel, Reclaimer, Carrack, 890 Jump, Reliant - released, though some years after.

  • Not in game - BMM, Orion, Crucible

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2017 - https://www.youtube.com/watch?v=eu71Dcpf3c0&ab_channel=StarCitizen - 7 hours, much longer

 

Major Features/announcements

 

SQ 42

  • Development is "going well" 2018 release date.

 

Ships Announced

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Ships scheduled

  • No Schedule this year as focus on bringing ships to market.

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2018 - https://www.youtube.com/watch?v=OxjZUKL8ByQ&ab_channel=IntrepidDawnStudios - Full Show 9 hours

  • Tried to charge 20$ to watch the stream - Huge backlash on this sub, backed down from the plan

 

Major Features/announcements

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Ships Announced

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2019 - https://www.youtube.com/watch?v=wdNd2KNjJ78&list=PLVct2QDhDrB0atMb1EAyYgggX5DyfUzd4&ab_channel=StarCitizen - Playlist this time.

 

Major Features/announcements

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Ships Announced

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2020

  • CitCon skipped, Covid, instead series of Pyro videos and invidual videos

  • Promises to use time to finish prior promises

 

Major Features/announcements

 

SQ 42

  • Single location of SQ42 shown, last time real footage shown.

 

Ships Announced

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2021 - https://www.youtube.com/watch?v=Vmf3pcC7qZ0&list=PLVct2QDhDrB2KG9U_7u7owS_zdagfcJEm&ab_channel=StarCitizen - Playlist, shortest citizencon since 2016. It returns with much hype and fanfare, biggest fundraising year ever, devs hyped about how much money they are getting. Largest new citizen sign ups, It was the most hype period of SC history. I cannot stress how much money they made and how much hype this year was.

 

Major Features/announcements

 

SQ 42

  • None

 

Ships Announced *400i

 

Ships scheduled

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2022 - https://www.youtube.com/watch?v=z-XotXbBXs4&ab_channel=StarCitizen long one again

  • First one where CR appears a lot in (been absent from speaking roles in depth last few)

 

Major Features/announcements

 

SQ 42

 

Ships Announced

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Closing thoughts/fun stats

  • 2016 had the most broken/unreleased/lied promises.

  • Ship from announced to release has gotten better over the years, but hilariously, 2016 had the most not shipped ships still to this day.

  • There is a noticeable reduction in "lies" or "fake" demos after 2019, there are still some, but to a lesser degree.

  • The years with the most "lies"/"fake demos" that are still not in the game and team admitted to not working on them were 2016 and 2019. With 2019 actually being worst due to the gamut of promises/showcases.

  • If ONLY Chris Roberts announces or say something about a feature or timeline, only 17% of them are in game now. Based upon 100~ statements. If Chris Roberts + a dev says similar things, it goes up to the mid 70%.

  • Every Chris Robert Timeline from 2016/2017, was 5-6 years off. Chris Roberts 2021 was 2 years off, with many features now released or soon to be released from 2021. So 2-3 years. He's gotten better.

  • If multiple devs say something and Chris roberts doesn't mention it, it has a 94% of being in the game currently within 2 years.

  • This means we want news, NOT mentioned by CR at all. Kinda funny.

  • Lore Team is the most consistent, with a near 100% completion on their lore timelines (when they release languages, flesh out lore, etc), they only missed 1 deadline.

  • Ship team had 3 reworks of ships, flight models, or damage since 2016.

  • UI has gotten a rework once ever 2.5 years.

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